Electronics Trades Workers maintain, adjust and repair electronic equipment such as business machines, video and audio equipment, and electronic instruments and control systems, and transmit and receive radio messages.

A Certificate III including at least 2 years of on-the-job training, or a Certificate IV, or at least 3 years of relevant experience, is usually needed. Sometimes experience or on-the-job training is needed in addition to a qualification. Registration or licensing may be required.

Tasks

  • examining and testing machines, equipment, instruments and control systems to diagnose faults
  • adjusting, repairing, and replacing worn and defective parts and wiring, and maintaining machines, equipment and instruments
  • reassembling, test operating and adjusting equipment
  • advising users of correct operating procedures to prevent malfunctions
  • receiving messages by interpreting code and converting to plain language, and writing and typing messages for transmission
  • monitoring radio traffic, and transmitting and receiving voice messages
  • installing electronic instruments and control systems
  • applying knowledge of electrical, electronic, mechanical, hydraulic and pneumatic principles in commissioning and maintaining control systems

Job Titles

  • Business Machine Mechanic
  • Communications Operator
  • Electronic Equipment Trades Worker
  • Electronic Instrument Trades Worker (General)
  • Electronic Instrument Trades Worker (Special Class)
  • Business Machine Mechanic (also called Office Equipment Technician or Office Machine Technician)

    Installs, maintains and repairs electronic business equipment such as multi-function devices, photocopiers, scanners, fax machines and cash registers.

    Specialisations: Photocopier Technician

  • Communications Operator

    Transmits and receives radio messages by use of morse code, voice and radio teletype.

    Specialisations: Communication Information Systems Sailor (Navy), Communications and Information Systems Controller (Air Force), Operator Specialist Communications (Army)

  • Electronic Equipment Trades Worker

    Installs, maintains and repairs electronic equipment and systems such as audio and visual reproduction equipment, home entertainment systems, computers and electronic security systems.

    Specialisations: Audiovisual Technician, Fire Alarm Technician, Home Theatre Technician, Security Technician, Video Technician

  • Electronic Instrument Trades Worker (General) (also called Instrument and Control Service Person)

    Installs, modifies, maintains and repairs electronic instruments and control systems. Registration or licensing may be required.

    Specialisations: Communication Electronic Technician (Air Force), Electronic Technician (Navy)

  • Electronic Instrument Trades Worker (Special Class) (also called Industrial Measurement and Control Technician)

    Installs, modifies, maintains and repairs complex electronic instruments and control systems which involve a combination of electrical, electronic, mechanical, hydraulic and pneumatic principles. Registration or licensing may be required.

Fast Facts

  • $1,215 Weekly Pay
  • 29,500 workers Employment Size
  • Moderate Future Growth
  • Medium skill Skill level rating
  • Average unemployment Unemployment
  • 84.2% Full-Time Full-Time Share
  • 38.4 hours Average full-time
  • 40 years Average age
  • 6.0% female Gender Share

The number of Electronics Trades Workers fell over the past 5 years and is expected to grow moderately over the next 5 years:
from 29,500 in 2017 to 30,900 by 2022.
There are likely to be around 20,000 job openings over this time from workers leaving and new jobs being created.

  • Size: This is a large occupation.
  • Unemployment: Unemployment was average in 2017.
  • Location: Electronics Trades Workers work in most regions of Australia.
  • Industries: Most work in Other Services; Construction; and Retail Trade.
  • Earnings: Full-time workers earn around $1,215 per week (similar to the all jobs average of $1,230). Earnings tend to be lower when starting out and higher as experience grows.
  • Full-time: Most work full-time (84.2%, much higher than the all jobs average of 68.4%).
  • Hours: Full-time workers spend around 38.4 hours per week at work (compared to the all jobs average of 40.0 hours).
  • Age: The average age is 40 years (compared to the all jobs average of 40 years).
  • Gender: 6% of workers are female (compared to the all jobs average of 46.7%).

Employment Outlook

Number of Workers

Source: ABS Labour Force Survey, Department of Jobs and Small Business trend data to May 2017 and Department of Jobs and Small Business projections to 2022.
YearNumber of Workers
200741800
200837600
200942700
201038200
201130800
201235400
201330000
201434400
201529700
201630300
201729500
202230900

Weekly Earnings

Weekly Earnings (Before Tax)

Source: Based on ABS Characteristics of Employment survey, August 2015, Cat. No. 6333.0, Customised Report. Median earnings are before tax and do not include superannuation. Earnings can vary greatly depending on the skills and experience of the worker and the demands of the role. These figures should be used as a guide only, not to determine a wage rate.
EarningsElectronics Trades WorkersAll Jobs Average
Full-Time Earnings12151230

Main Industries

Main Employing Industries (% Share)

Source: Based on ABS Labour Force Survey, annual average 2017, Cat. No. 6291.0.55.003: Customised Report. Industries are based on the Australian and New Zealand Standard Industrial Classification (ANZSIC 06).
Main Employing IndustriesIndustry (% share)
Other Services21.6
Construction15.2
Retail Trade13.1
Professional, Scientific and Technical Services12.9
Other Industries37.2

States and Territories

  • NSW

  • VIC

  • QLD

  • SA

  • TAS

  • NT

  • ACT

Employment by State and Territory (% Share)

Source: Based on ABS Labour Force Survey, annual average 2017, Cat. No. 6291.0.55.003: Customised Report. Share of workers across Australian States and Territories, in this job compared to the all jobs average.
StateElectronics Trades WorkersAll Jobs Average
NSW31.331.6
VIC30.626.2
QLD17.519.7
SA6.96.7
WA8.010.8
TAS1.92.0
NT1.31.1
ACT2.61.8

Age Profile

Age Profile (% Share)

Source: Based on ABS Labour Force Survey, annual average 2017, Cat. No. 6291.0.55.003: Customised Report. Age profile of workers in this job compared to the all jobs average.
Age BracketElectronics Trades WorkersAll Jobs AverageAll Jobs Average
15-192.9-5.25.2
20-248.7-9.99.9
25-3427.3-23.623.6
35-4422.1-21.721.7
45-5422.3-20.820.8
55-5910.5-8.88.8
60-644.7-6.06.0
65 and Over1.6-4.04.0

Education Level

Highest Level of Education (% Share)

Source: ABS, Education and Work (2016). Findings based on use of ABS TableBuilder data. Highest qualification completed by workers in this job (in any field of study). Skill level requirements can change over time, the qualifications needed by new workers might be different from the qualifications of workers already in the job.
Type of QualificationElectronics Trades WorkersAll Jobs AverageAll Jobs Average
Post Graduate/Graduate Diploma or Graduate Certificate10.4-8.68.6
Bachelor degree11.3-17.917.9
Advanced Diploma/Diploma25.8-10.110.1
Certificate III/IV28.8-18.918.9
Year 127.5-18.718.7
Years 11 & 1016.3-17.717.7
Below Year 100-8.18.1

A Certificate III including at least 2 years of on-the-job training, or a Certificate IV, or at least 3 years of relevant experience, is usually needed. Sometimes experience or on-the-job training is needed in addition to a qualification. Registration or licensing may be required.

Before starting a course, check it will provide you with the skills and qualifications you need.

  • Compare undergraduate and postgraduate student experiences and outcomes on the QILT website.
  • Compare Vocational Education and Training (VET) courses, providers and student outcomes on the My Skills website.
  • You might be interested in Electrotechnology VET training pathways on the AAPathways website.

The course listings on this page are provided by Good Education Group.

Employers look for Electronics Trades Workers who are reliable, work well in a team and have a strong work ethic.

Knowledge

These are important topics, subjects or knowledge areas.

  1. Customer and Personal Service

    84% Important

    Customer and personal services. This includes understanding customer needs, providing good quality service, and measuring customer satisfaction.

  2. Computers and Electronics

    80% Important

    Circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.

  3. Engineering and Technology

    77% Important

    Use engineering science and technology to design and produce goods and services.

  4. Telecommunications

    72% Important

    Transmission, broadcasting, switching, control, and operation of telecommunications systems.

  5. Mathematics

    64% Important

    Arithmetic, algebra, geometry, calculus, or statistics.

Occupational Information Network
O*NET is a trademark of the U.S. Department of Labor, Employment and Training Administration.
The importance ratings on this page are derived from the US Department of Labor O*NET Database Version 21.2, 49-2097.00 - Electronic Home Entertainment Equipment Installers and Repairers.

Learn about the daily activities, and physical and social demands faced by workers. Explore the values and work styles that workers rate as most important.

Activities

These are kinds of activities workers regularly do in this job.

  1. Updating and Using Relevant Knowledge

    89% Important

    Keeping up-to-date with technology and new ideas.

  2. Repairing and Maintaining Electronic Equipment

    87% Important

    Servicing, repairing, calibrating, regulating, fine-tuning, or testing electronic machines, devices, and equipment.

  3. Getting Information

    86% Important

    Looking for, getting and understanding different kinds of information.

  4. Identifying Objects, Actions, and Events

    83% Important

    Comparing objects, actions, or events, looking for differences between them or changes over time.

  5. Making Decisions and Solving Problems

    78% Important

    Using information to work out the best solution and solve problems.

Occupational Information Network
O*NET is a trademark of the U.S. Department of Labor, Employment and Training Administration.
The importance ratings on this page are derived from the US Department of Labor O*NET Database Version 21.2, 49-2097.00 - Electronic Home Entertainment Equipment Installers and Repairers.

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