Game and Multimedia Developers create and manipulate computer animation, audio, video and graphic image files into multimedia programs to produce data and content for CD-ROMs, information kiosks, multimedia presentations, websites, mobile telephone resources, electronic gaming environments, e-commerce and e-security solutions, and entertainment and education products.

Also known as: Electronic Game Developer, Multimedia Developer, or Multimedia Programmer.

You can work as a Game or Multimedia Developer without formal qualifications if you are able to demonstrate your technical competency to employers. There are also a wide range of vendor and industry certifications available that may substitute for formal qualifications and can be highly regarded by employers. However, most workers do hold a VET or university qualification.

Tasks

  • Analyses, designs and develops internet sites applying a mixture of artistry and creativity with software programming and scripting languages and interfacing with operating environments.
  • Designs and develops digital animations, images, presentations, games, audio and video clips, and internet applications using multimedia software, tools and utilities, interactive graphics and programming languages.

More about Multimedia Specialists and Web Developers

All Multimedia Specialists and Web Developers

  • $1,596 Weekly Pay
  • Very strong Future Growth
  • Lower unemployment Unemployment

Game and Multimedia Developers

  • 650 workers Employment Size
  • Very high skill Skill level rating
  • 81% Full-Time Full-Time Share
  • 43 hours Average full-time
  • 32 years Average age
  • 16% female Gender Share

The number of people working as Game and Multimedia Developers (in their main job) stayed about the same over 5 years:
from 690 in 2011 to 650 in 2016.

  • Size: This is a very small occupation.
  • Location: Game and Multimedia Developers work in many parts of Australia. Victoria and Queensland have a large share of workers.
  • Industries: Most work in Professional, Scientific and Technical Services; Education and Training; and Information Media and Telecommunications.
  • Full-time: Most work full-time (81%, much higher than the average of 66%).
  • Hours: Full-time workers spend around 43 hours per week at work (compared to the average of 44 hours).
  • Age: The average age is 32 years (compared to the average of 40 years).
  • Gender: 16% of workers are female (compared to the average of 48%).

Employment Outlook

Number of Workers

No data is available for the selected graph for this Occupation.

Weekly Earnings

Weekly Earnings (Before Tax)

No data is available for the selected graph for this Occupation.

Main Industries

Main Employing Industries (% Share)

Source: Based on ABS Census 2016, Customised Report. Industries are based on the Australian and New Zealand Standard Industrial Classification (ANZSIC 06).
Main Employing IndustriesIndustry (% share)
Professional, Scientific and Technical Services44.6
Education and Training15.5
Information Media and Telecommunications11.8
Arts and Recreation Services9.0
Other Industries19.1

States and Territories

  • NSW

  • VIC

  • QLD

  • SA

  • TAS

  • NT

  • ACT

Employment by State and Territory (% Share)

Source: Based on ABS Census 2016, Customised Report. Share of workers across Australian States and Territories, in this job compared to the all jobs average.
StateGame and Multimedia DevelopersAll Jobs Average
NSW20.631.6
VIC39.625.6
QLD25.920.0
SA4.57.0
WA5.410.8
TAS0.52.0
NT0.51.0
ACT3.11.9

Age Profile

Age Profile (% Share)

Source: Based on ABS Census 2016, Customised Report. Age profile of workers in this job compared to the all jobs average.
Age BracketGame and Multimedia DevelopersAll Jobs AverageAll Jobs Average
15-192.2-5.05.0
20-2413.3-9.39.3
25-3445.5-22.922.9
35-4427.9-22.022.0
45-549.1-21.621.6
55-591.4-9.09.0
60-640.6-6.06.0
65 and Over0.0-4.24.2

Education Level

Highest Level of Education (% Share)

Source: ABS Census 2016, Customised Report. Highest qualification completed by workers in this job (in any field of study). Qualifications needed by new workers might be different from the qualifications of workers already in the job.
Type of QualificationGame and Multimedia DevelopersAll Jobs AverageAll Jobs Average
Post Graduate/Graduate Diploma or Graduate Certificate11.0-10.110.1
Bachelor degree53.4-21.821.8
Advanced Diploma/Diploma16.4-11.611.6
Certificate III/IV6.0-21.121.1
Year 1211.9-18.118.1
Year 110.8-4.84.8
Year 10 and below0.5-12.512.5

You can work as a Game or Multimedia Developer without formal qualifications if you are able to demonstrate your technical competency to employers. There are also a wide range of vendor and industry certifications available that may substitute for formal qualifications and can be highly regarded by employers. However, most workers do hold a VET or university qualification.

Membership with the Australian Computer Society may be useful.

Thinking about study or training?

Before starting a course, check it will provide you with the skills and qualifications you need.

  • Search and compare thousands of higher education courses, and their entry requirements from different institutions across Australia at Course Seeker website.
  • Compare undergraduate and postgraduate student experiences and outcomes on the QILT website.
  • Compare Vocational Education and Training (VET) courses, providers and student outcomes on the My Skills website.
  • You might be interested in Printing & Graphic Arts and Information and Communications Technology VET training pathways on the AAPathways website.

Or check out related courses on Job Outlook.

Useful links and resources


The course listings on this page are provided by Good Education Group.

Employers look for Multimedia Specialists and Web Developers who can communicate clearly, work well in a team and have strong interpersonal skills.

Filter Skills & Knowledge

Knowledge

These are important topics, subjects or knowledge areas.

  1. Fine arts

    79% Skill level

    Compose, produce, and perform works of music, dance, visual arts, drama, and sculpture.

  2. Communications and media

    77% Skill level

    Media production, communication, and dissemination. Includes written, spoken, and visual media.

  3. Technical design

    70% Skill level

    Design techniques, tools, and principles used to make detailed technical plans, blueprints, drawings, and models.

  4. Computers and electronics

    69% Skill level

    Circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.

  5. English language

    56% Skill level

    English language including the meaning and spelling of words, rules of composition, and grammar.

Occupational Information Network
O*NET is a trademark of the U.S. Department of Labor, Employment and Training Administration.
The skills and importance ratings on this page are derived from the US Department of Labor O*NET Database Version 21.2, 27-1014.00 - Multimedia Artists and Animators.

Learn about the daily activities, and physical and social demands faced by workers. Explore the values and work styles that workers rate as most important.

Filter Work Environment

Demands

The physical and social demands workers face most often are shown below.

  1. Electronic mail

    97% Important

    Use electronic mail.

  2. Face-to-face discussions

    95% Important

    Talk with people face-to-face.

  3. Telephone

    93% Important

    Talk on the telephone.

  4. Indoors, heat controlled

    92% Important

    Work indoors with access to heating or cooling.

  5. Freedom to make decisions

    91% Important

    Have freedom to make decision on your own.

Occupational Information Network
O*NET is a trademark of the U.S. Department of Labor, Employment and Training Administration.
The skills and importance ratings on this page are derived from the US Department of Labor O*NET Database Version 21.2, 27-1014.00 - Multimedia Artists and Animators.

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