Overview
All Graphic and Web Designers, and Illustrators
-
$1,346 Weekly Pay
-
Strong Future Growth
Graphic Designers
-
26,100 workers Employment Size
-
Very high skill Skill level rating
-
68% Full-Time Full-Time Share
-
42 hours Average full-time
-
35 years Average age
-
55% female Gender Share
Graphic Designers plan, design, develop and prepare information for publication and reproduction using text, symbols, pictures, colours and layout to achieve commercial and communication needs with particular emphasis on tailoring the message for the intended audience.
Specialisations: Exhibition Designer, Film and Video Graphics Designer, Publication Designer.
You usually need a bachelor degree or a diploma in graphic design to work as a Graphic Designer. Putting together a portfolio might help you showcase your skills.
Tasks
- Determines the objectives and constraints of the design brief by consulting with clients and stakeholders.
- Undertakes research and analyses functional communication requirements.
- Formulates design concepts for the subject to be communicated.
- Prepares sketches, diagrams, illustrations and layouts to communicate design concepts.
- Negotiates design solutions with clients, management, sales and production staff.
- Selects, specifies or recommends functional and aesthetic materials and media for publication, delivery or display.
- Details and documents the selected design for production.
- Supervises or carries out production in the chosen media.
- May archive information for future client use.
Prospects
The number of Graphic Designers stayed about the same over 5 years:
from 25,500 in 2011 to 26,100 in 2016.
Caution: These estimates do not take account of the impact of COVID-19. They may not reflect the current jobs market and should be used and interpreted with caution.
- Size: This is a large occupation.
- Location: Graphic Designers work in many parts of Australia. New South Wales and Victoria have a large share of workers.
- Industries: Most work in Professional, Scientific and Technical Services; Manufacturing; and Information Media and Telecommunications.
- Full-time: Many work full-time (68%, similar to the average of 66%).
- Hours: Full-time workers spend around 42 hours per week at work (compared to the average of 44 hours).
- Age: The average age is 35 years (compared to the average of 40 years).
- Gender: 55% of workers are female (compared to the average of 48%).
Main Industries
Source: Based on ABS Census 2016, Customised Report. Industries are based on the Australian and New Zealand Standard Industrial Classification (ANZSIC 06).
States and Territories
NSW
VIC
QLD
SA
WA
TAS
NT
ACT
Source: Based on ABS Census 2016, Customised Report. Share of workers across Australian States and Territories, in this job compared to the all jobs average.
Age Profile
Source: Based on ABS Census 2016, Customised Report. Age profile of workers in this job compared to the all jobs average.
Education Level
Source: ABS Census 2016, Customised Report. Highest qualification completed by workers in this job (in any field of study). Qualifications needed by new workers might be different from the qualifications of workers already in the job.
Pathways
You usually need a bachelor degree or a diploma in graphic design to work as a Graphic Designer. Putting together a portfolio might help you showcase your skills.
Before starting a course, check it will provide you with the skills and qualifications you need. Visit
- Course Seeker to search and compare higher education courses.
- ComparED to compare undergraduate and postgraduate student experiences and outcomes.
- My Skills to compare Vocational Education and Training (VET) courses, providers and student outcomes.
- AAPathways website to explore Information and Communications Technology VET training pathways and Printing & Graphic Arts VET training pathways.
Skills & Knowledge
Employers look for Graphic and Web Designers, and Illustrators who have good interpersonal skills, work well in a team and are creative and innovative. Employers also value computer literacy.
Filter Skills & Knowledge
Knowledge
These are important topics, subjects or knowledge areas.
-
Technical design
Design techniques, tools, and principles used to make detailed technical plans, blueprints, drawings, and models.
-
Communications and media
Media production, communication, and dissemination. Includes written, spoken, and visual media.
-
Fine arts
Compose, produce, and perform works of music, dance, visual arts, drama, and sculpture.
-
Computers and electronics
Circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.
-
English language
English language including the meaning and spelling of words, rules of composition, and grammar.
-
Sales and marketing
Showing, promoting, and selling including marketing strategy, product demonstration, sales techniques, and sales control systems.
-
Customer and personal service
Understanding customer needs, providing good quality service, and measuring customer satisfaction.
-
Clerical
Word processing, managing files and records, stenography and transcription, designing forms, and other office work.
-
Administration and management
Business principles involved in strategic planning, leadership, and coordinating people and resources.
-
Mathematics
Arithmetic, algebra, geometry, calculus, or statistics.
-
Sociology and anthropology
Group behaviour and dynamics, societal trends and influences, human migrations, ethnicity, cultures and their history and origins.
-
Production and processing
Raw materials, production processes, quality control, costs, and ways of making and distributing goods.
-
Psychology
Human behaviour; differences in ability, personality, and interests; learning and motivation; research methods; assessing and treating disorders.
-
Geography
Describing land, sea, and air, including their physical characteristics, locations, how they work together, and the location of plant, animal, and human life.
-
Education and training
Curriculum and training design, teaching and instruction for individuals and groups, and the measurement of training effects.
-
Engineering and technology
Use engineering, science and technology to design and produce goods and services.
-
Economics and accounting
Economics and accounting, the financial markets, banking and checking and reporting of financial data.
-
Personnel and human resources
Recruiting and training people, managing pay and other entitlements (like sick leave), and negotiating pay and conditions.
-
Philosophy and theology
Philosophical systems and religions, including their basic principles, values, ethics, ways of thinking, customs, practices, and impact on society.
-
Telecommunications
Transmission, broadcasting, switching, control, and operation of telecommunications systems.
Skills
Skills can be improved through training or experience.
-
Reading comprehension
Reading work related information.
-
Critical thinking
Thinking about the pros and cons of different ways to solve a problem.
-
Speaking
Talking to others.
-
Active listening
Listening to others, not interrupting, and asking good questions.
-
Active learning
Being able to use what you have learnt to solve problems now and again in the future.
-
Monitoring
Keeping track of how well work is progressing so you can make changes or improvements.
-
Operations analysis
Understanding needs and product requirements to create a design.
-
Writing
Writing things for co-workers or customers.
-
Complex problem solving
Noticing a problem and figuring out the best way to solve it.
-
Coordination with others
Being adaptable and coordinating work with other people.
-
Judgment and decision making
Figuring out the pros and cons of different options and choosing the best one.
-
Persuasion
Talking people into changing their minds or their behaviour.
-
Time management
Managing your own and other peoples' time to get work done.
-
Negotiation
Bringing people together and trying to sort out their differences.
-
Serving others
Looking for ways to help people.
-
Social perceptiveness
Understanding why people react the way they do.
-
Instructing
Teaching people how to do something.
-
Learning strategies
Figuring out the best way to teach or learn something new.
-
Systems evaluation
Measuring how well a system is working and how to improve it.
-
Systems analysis
Figuring out how a system should work and how changes in conditions, operations, and the environment will affect it.
Abilities
Workers use these physical and mental abilities.
-
Brainstorming
Come up with a number of ideas about a topic, even if the ideas aren't very good.
-
Near vision
See details that are up-close (within a few feet).
-
Oral comprehension
Listen to and understand what people say.
-
Oral expression
Communicate by speaking.
-
Originality
Come up with unusual or clever ideas, or creative ways to solve a problem.
-
Visualization
Imagine how something will look after it is moved around or changed.
-
Colour discrimination
Notice differences between colours, including shades of colour and brightness.
-
Written expression
Write in a way that people can understand.
-
Written comprehension
Read and understand written information.
-
Sorting or ordering
Order or arrange things in a pattern or sequence (e.g., numbers, letters, words, pictures, mathematical operations).
-
Deductive reasoning
Use general rules to find answers or solve problems logically.
-
Speech recognition
Identify and understand the speech of another person.
-
Categorising
Come up with different ways of grouping things.
-
Inductive reasoning
Use lots of detailed information to come up with answers or make general rules.
-
Problem spotting
Notice when something is wrong or is likely to go wrong, even if you can't solve the problem.
-
Speech clarity
Speak clearly so others can understand you.
-
Far vision
See details that are far away.
-
Selective attention
Pay attention to something without being distracted.
-
Finger dexterity
Put together small parts with your fingers.
-
Arm-hand steadiness
Keep your hand or arm steady.
Activities
These are kinds of activities workers regularly do in this job.
-
Thinking creatively
Using your own ideas for developing, designing, or creating something new.
-
Keeping your knowledge up-to-date
Keeping up-to-date with technology and new ideas.
-
Building good relationships
Building good working relationships and keeping them over time.
-
Planning and prioritising work
Deciding on goals and putting together a detailed plan to get the work done.
-
Communicating with the public
Giving information to the public, business or government by telephone, in writing, or in person.
-
Researching and investigating
Looking for, getting and understanding different kinds of information.
-
Communicating within a team
Giving information to co-workers by telephone, in writing, or in person.
-
Influencing people
Convincing people to buy something or to change their minds or actions.
-
Making decisions and solving problems
Using information to work out the best solution and solve problems.
-
Working with computers
Using computers to program, write software, set up functions, enter data, or process information.
-
Explaining things to people
Helping people to understand and use information.
-
Looking for changes over time
Comparing objects, actions, or events. Looking for differences between them or changes over time.
-
Monitoring people, processes and things
Checking objects, actions, or events, and keeping an eye out for problems.
-
Collecting and organising information
Compiling, coding, categorizing, calculating, tabulating, auditing, or checking information or data.
-
Providing office support
Doing day-to-day office work such as filing and processing paperwork.
-
Making sense of information and ideas
Looking at, working with, and understanding data or information.
-
Scheduling work and activities
Working out the timing of events, programs, and activities, as well as the work of others.
-
Assessing and evaluating things
Working out the value, importance, or quality of things, services or people.
-
Coming up with systems and processes
Deciding on goals and figuring out what you need to do to achieve them.
-
Estimating amounts, costs and resources
Working out sizes, distances, amounts, time, costs, resources, or materials needed for a task.

O*NET is a trademark of the U.S. Department of Labor, Employment and Training Administration.
The skills and importance ratings on this page are derived from the US Department of Labor O*NET Database Version 21.2, 27-1024.00 - Graphic Designers.
Work Environment
Learn about the daily activities, and physical and social demands faced by workers. Explore the values and work styles that workers rate as most important.
Filter Work Environment
Demands
The physical and social demands workers face most often are shown below.
-
Electronic mail
Use electronic mail.
-
Spend time sitting
Spend time sitting at work.
-
Face-to-face discussions
Talk with people face-to-face.
-
Telephone
Talk on the telephone.
-
Time pressure
Work to strict deadlines.
-
Being exact or accurate
Be very exact or highly accurate.
-
Teamwork
Work with people in a group or team.
-
Indoors, heat controlled
Work indoors with access to heating or cooling.
-
Unstructured work
Have freedom to decide on tasks, priorities, and goals.
-
Contact with people
Have contact with people by telephone, face-to-face, or any other way.
-
Freedom to make decisions
Have freedom to make decision on your own.
-
Competition
Compete with others, or be aware of competitive pressures.
-
Using your hands to handle, control, or feel
Spend time using your hands to handle, control, or feel objects, tools or controls.
-
Making repetitive motions
Spend time making repetitive motions.
-
Repeating same tasks
Repeat the same tasks or activities (e.g., key entry) over and over, without stopping.
-
Frequent decision making
Frequently make decisions that impact other people.
-
Impact of decisions
Make decisions that have a large impact on other people.
-
Contact with the public
Work with customers or the public.
-
Letters and memos
Write letters and memos.
-
Lead or coordinate a team
Lead others to do work activities.
Values
Work values are important to a person’s feeling of satisfaction. All six values are shown below.
-
Achievement
Results oriented. Workers are able to use their strongest abilities, giving them a feeling of accomplishment.
-
Independence
Work alone and make decisions. Workers are able to try out their own ideas, make decisions on their own, and work with little or no supervision.
-
Recognition
Advancement and the potential to lead. Workers are recognised for the work that they do, they may give directions and instructions to others, and they are looked up to in their company and their community.
-
Working conditions
Job security and good working conditions. There is usually a steady flow of interesting work, and the pay and conditions are generally good.
-
Relationships
Serve and work with others. Workers usually get along well with each other, do things to help other people, and are rarely pressured to do things that go against their sense of right and wrong.
-
Support
Supportive management that stands behind employees. Workers are treated fairly by their company, they are supported by management, and have supervisors who train them well.
Interests
Interests are the style or type of work we prefer to do. All interest areas are shown below.
-
Creative
Working with forms, designs and patterns. Often need self-expression and can be done without following rules.
-
Enterprising
Starting up and carrying out projects. Leading people and making many decisions. Sometimes require risk taking and often deal with business.
-
Practical
Practical, hands-on work. Often with plants and animals, or materials like wood, tools, and machinery.
-
Administrative
Following set procedures and routines. Working with numbers and details more than with ideas, usually following rules.
-
Helping
Working with people. Helping or providing service to others.
-
Analytical
Ideas and thinking. Searching for facts and figuring out problems in your head.

O*NET is a trademark of the U.S. Department of Labor, Employment and Training Administration.
The skills and importance ratings on this page are derived from the US Department of Labor O*NET Database Version 21.2, 27-1024.00 - Graphic Designers.
All Graphic and Web Designers, and Illustrators
-
$1,346 Weekly Pay
-
Strong Future Growth
Graphic Designers
-
26,100 workers Employment Size
-
Very high skill Skill level rating
-
68% Full-Time Full-Time Share
-
42 hours Average full-time
-
35 years Average age
-
55% female Gender Share
Graphic Designers plan, design, develop and prepare information for publication and reproduction using text, symbols, pictures, colours and layout to achieve commercial and communication needs with particular emphasis on tailoring the message for the intended audience.
Specialisations: Exhibition Designer, Film and Video Graphics Designer, Publication Designer.
You usually need a bachelor degree or a diploma in graphic design to work as a Graphic Designer. Putting together a portfolio might help you showcase your skills.
Tasks
- Determines the objectives and constraints of the design brief by consulting with clients and stakeholders.
- Undertakes research and analyses functional communication requirements.
- Formulates design concepts for the subject to be communicated.
- Prepares sketches, diagrams, illustrations and layouts to communicate design concepts.
- Negotiates design solutions with clients, management, sales and production staff.
- Selects, specifies or recommends functional and aesthetic materials and media for publication, delivery or display.
- Details and documents the selected design for production.
- Supervises or carries out production in the chosen media.
- May archive information for future client use.
The number of Graphic Designers stayed about the same over 5 years:
from 25,500 in 2011 to 26,100 in 2016.
Caution: These estimates do not take account of the impact of COVID-19. They may not reflect the current jobs market and should be used and interpreted with caution.
- Size: This is a large occupation.
- Location: Graphic Designers work in many parts of Australia. New South Wales and Victoria have a large share of workers.
- Industries: Most work in Professional, Scientific and Technical Services; Manufacturing; and Information Media and Telecommunications.
- Full-time: Many work full-time (68%, similar to the average of 66%).
- Hours: Full-time workers spend around 42 hours per week at work (compared to the average of 44 hours).
- Age: The average age is 35 years (compared to the average of 40 years).
- Gender: 55% of workers are female (compared to the average of 48%).
Main Industries
Source: Based on ABS Census 2016, Customised Report. Industries are based on the Australian and New Zealand Standard Industrial Classification (ANZSIC 06).
States and Territories
NSW
VIC
QLD
SA
WA
TAS
NT
ACT
Source: Based on ABS Census 2016, Customised Report. Share of workers across Australian States and Territories, in this job compared to the all jobs average.
Age Profile
Source: Based on ABS Census 2016, Customised Report. Age profile of workers in this job compared to the all jobs average.
Education Level
Source: ABS Census 2016, Customised Report. Highest qualification completed by workers in this job (in any field of study). Qualifications needed by new workers might be different from the qualifications of workers already in the job.
You usually need a bachelor degree or a diploma in graphic design to work as a Graphic Designer. Putting together a portfolio might help you showcase your skills.
Before starting a course, check it will provide you with the skills and qualifications you need. Visit
- Course Seeker to search and compare higher education courses.
- ComparED to compare undergraduate and postgraduate student experiences and outcomes.
- My Skills to compare Vocational Education and Training (VET) courses, providers and student outcomes.
- AAPathways website to explore Information and Communications Technology VET training pathways and Printing & Graphic Arts VET training pathways.
Employers look for Graphic and Web Designers, and Illustrators who have good interpersonal skills, work well in a team and are creative and innovative. Employers also value computer literacy.
Filter Skills & Knowledge
Knowledge
These are important topics, subjects or knowledge areas.
-
Technical design
Design techniques, tools, and principles used to make detailed technical plans, blueprints, drawings, and models.
-
Communications and media
Media production, communication, and dissemination. Includes written, spoken, and visual media.
-
Fine arts
Compose, produce, and perform works of music, dance, visual arts, drama, and sculpture.
-
Computers and electronics
Circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.
-
English language
English language including the meaning and spelling of words, rules of composition, and grammar.
-
Sales and marketing
Showing, promoting, and selling including marketing strategy, product demonstration, sales techniques, and sales control systems.
-
Customer and personal service
Understanding customer needs, providing good quality service, and measuring customer satisfaction.
-
Clerical
Word processing, managing files and records, stenography and transcription, designing forms, and other office work.
-
Administration and management
Business principles involved in strategic planning, leadership, and coordinating people and resources.
-
Mathematics
Arithmetic, algebra, geometry, calculus, or statistics.
-
Sociology and anthropology
Group behaviour and dynamics, societal trends and influences, human migrations, ethnicity, cultures and their history and origins.
-
Production and processing
Raw materials, production processes, quality control, costs, and ways of making and distributing goods.
-
Psychology
Human behaviour; differences in ability, personality, and interests; learning and motivation; research methods; assessing and treating disorders.
-
Geography
Describing land, sea, and air, including their physical characteristics, locations, how they work together, and the location of plant, animal, and human life.
-
Education and training
Curriculum and training design, teaching and instruction for individuals and groups, and the measurement of training effects.
-
Engineering and technology
Use engineering, science and technology to design and produce goods and services.
-
Economics and accounting
Economics and accounting, the financial markets, banking and checking and reporting of financial data.
-
Personnel and human resources
Recruiting and training people, managing pay and other entitlements (like sick leave), and negotiating pay and conditions.
-
Philosophy and theology
Philosophical systems and religions, including their basic principles, values, ethics, ways of thinking, customs, practices, and impact on society.
-
Telecommunications
Transmission, broadcasting, switching, control, and operation of telecommunications systems.
Skills
Skills can be improved through training or experience.
-
Reading comprehension
Reading work related information.
-
Critical thinking
Thinking about the pros and cons of different ways to solve a problem.
-
Speaking
Talking to others.
-
Active listening
Listening to others, not interrupting, and asking good questions.
-
Active learning
Being able to use what you have learnt to solve problems now and again in the future.
-
Monitoring
Keeping track of how well work is progressing so you can make changes or improvements.
-
Operations analysis
Understanding needs and product requirements to create a design.
-
Writing
Writing things for co-workers or customers.
-
Complex problem solving
Noticing a problem and figuring out the best way to solve it.
-
Coordination with others
Being adaptable and coordinating work with other people.
-
Judgment and decision making
Figuring out the pros and cons of different options and choosing the best one.
-
Persuasion
Talking people into changing their minds or their behaviour.
-
Time management
Managing your own and other peoples' time to get work done.
-
Negotiation
Bringing people together and trying to sort out their differences.
-
Serving others
Looking for ways to help people.
-
Social perceptiveness
Understanding why people react the way they do.
-
Instructing
Teaching people how to do something.
-
Learning strategies
Figuring out the best way to teach or learn something new.
-
Systems evaluation
Measuring how well a system is working and how to improve it.
-
Systems analysis
Figuring out how a system should work and how changes in conditions, operations, and the environment will affect it.
Abilities
Workers use these physical and mental abilities.
-
Brainstorming
Come up with a number of ideas about a topic, even if the ideas aren't very good.
-
Near vision
See details that are up-close (within a few feet).
-
Oral comprehension
Listen to and understand what people say.
-
Oral expression
Communicate by speaking.
-
Originality
Come up with unusual or clever ideas, or creative ways to solve a problem.
-
Visualization
Imagine how something will look after it is moved around or changed.
-
Colour discrimination
Notice differences between colours, including shades of colour and brightness.
-
Written expression
Write in a way that people can understand.
-
Written comprehension
Read and understand written information.
-
Sorting or ordering
Order or arrange things in a pattern or sequence (e.g., numbers, letters, words, pictures, mathematical operations).
-
Deductive reasoning
Use general rules to find answers or solve problems logically.
-
Speech recognition
Identify and understand the speech of another person.
-
Categorising
Come up with different ways of grouping things.
-
Inductive reasoning
Use lots of detailed information to come up with answers or make general rules.
-
Problem spotting
Notice when something is wrong or is likely to go wrong, even if you can't solve the problem.
-
Speech clarity
Speak clearly so others can understand you.
-
Far vision
See details that are far away.
-
Selective attention
Pay attention to something without being distracted.
-
Finger dexterity
Put together small parts with your fingers.
-
Arm-hand steadiness
Keep your hand or arm steady.
Activities
These are kinds of activities workers regularly do in this job.
-
Thinking creatively
Using your own ideas for developing, designing, or creating something new.
-
Keeping your knowledge up-to-date
Keeping up-to-date with technology and new ideas.
-
Building good relationships
Building good working relationships and keeping them over time.
-
Planning and prioritising work
Deciding on goals and putting together a detailed plan to get the work done.
-
Communicating with the public
Giving information to the public, business or government by telephone, in writing, or in person.
-
Researching and investigating
Looking for, getting and understanding different kinds of information.
-
Communicating within a team
Giving information to co-workers by telephone, in writing, or in person.
-
Influencing people
Convincing people to buy something or to change their minds or actions.
-
Making decisions and solving problems
Using information to work out the best solution and solve problems.
-
Working with computers
Using computers to program, write software, set up functions, enter data, or process information.
-
Explaining things to people
Helping people to understand and use information.
-
Looking for changes over time
Comparing objects, actions, or events. Looking for differences between them or changes over time.
-
Monitoring people, processes and things
Checking objects, actions, or events, and keeping an eye out for problems.
-
Collecting and organising information
Compiling, coding, categorizing, calculating, tabulating, auditing, or checking information or data.
-
Providing office support
Doing day-to-day office work such as filing and processing paperwork.
-
Making sense of information and ideas
Looking at, working with, and understanding data or information.
-
Scheduling work and activities
Working out the timing of events, programs, and activities, as well as the work of others.
-
Assessing and evaluating things
Working out the value, importance, or quality of things, services or people.
-
Coming up with systems and processes
Deciding on goals and figuring out what you need to do to achieve them.
-
Estimating amounts, costs and resources
Working out sizes, distances, amounts, time, costs, resources, or materials needed for a task.

O*NET is a trademark of the U.S. Department of Labor, Employment and Training Administration.
The skills and importance ratings on this page are derived from the US Department of Labor O*NET Database Version 21.2, 27-1024.00 - Graphic Designers.
Learn about the daily activities, and physical and social demands faced by workers. Explore the values and work styles that workers rate as most important.
Filter Work Environment
Demands
The physical and social demands workers face most often are shown below.
-
Electronic mail
Use electronic mail.
-
Spend time sitting
Spend time sitting at work.
-
Face-to-face discussions
Talk with people face-to-face.
-
Telephone
Talk on the telephone.
-
Time pressure
Work to strict deadlines.
-
Being exact or accurate
Be very exact or highly accurate.
-
Teamwork
Work with people in a group or team.
-
Indoors, heat controlled
Work indoors with access to heating or cooling.
-
Unstructured work
Have freedom to decide on tasks, priorities, and goals.
-
Contact with people
Have contact with people by telephone, face-to-face, or any other way.
-
Freedom to make decisions
Have freedom to make decision on your own.
-
Competition
Compete with others, or be aware of competitive pressures.
-
Using your hands to handle, control, or feel
Spend time using your hands to handle, control, or feel objects, tools or controls.
-
Making repetitive motions
Spend time making repetitive motions.
-
Repeating same tasks
Repeat the same tasks or activities (e.g., key entry) over and over, without stopping.
-
Frequent decision making
Frequently make decisions that impact other people.
-
Impact of decisions
Make decisions that have a large impact on other people.
-
Contact with the public
Work with customers or the public.
-
Letters and memos
Write letters and memos.
-
Lead or coordinate a team
Lead others to do work activities.
Values
Work values are important to a person’s feeling of satisfaction. All six values are shown below.
-
Achievement
Results oriented. Workers are able to use their strongest abilities, giving them a feeling of accomplishment.
-
Independence
Work alone and make decisions. Workers are able to try out their own ideas, make decisions on their own, and work with little or no supervision.
-
Recognition
Advancement and the potential to lead. Workers are recognised for the work that they do, they may give directions and instructions to others, and they are looked up to in their company and their community.
-
Working conditions
Job security and good working conditions. There is usually a steady flow of interesting work, and the pay and conditions are generally good.
-
Relationships
Serve and work with others. Workers usually get along well with each other, do things to help other people, and are rarely pressured to do things that go against their sense of right and wrong.
-
Support
Supportive management that stands behind employees. Workers are treated fairly by their company, they are supported by management, and have supervisors who train them well.
Interests
Interests are the style or type of work we prefer to do. All interest areas are shown below.
-
Creative
Working with forms, designs and patterns. Often need self-expression and can be done without following rules.
-
Enterprising
Starting up and carrying out projects. Leading people and making many decisions. Sometimes require risk taking and often deal with business.
-
Practical
Practical, hands-on work. Often with plants and animals, or materials like wood, tools, and machinery.
-
Administrative
Following set procedures and routines. Working with numbers and details more than with ideas, usually following rules.
-
Helping
Working with people. Helping or providing service to others.
-
Analytical
Ideas and thinking. Searching for facts and figuring out problems in your head.

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The skills and importance ratings on this page are derived from the US Department of Labor O*NET Database Version 21.2, 27-1024.00 - Graphic Designers.